AI Insights · Timothy · October 2022
Top Down Games Performance on Android in Lithuania Q3 2022
Discover the performance trends of the top 5 top-down games on Android in Lithuania for Q3 2022, including weekly revenue, downloads, and active users.
The third quarter of 2022 saw interesting trends for the top 5 top-down games on the Android platform in Lithuania. Here's a detailed look at how these games performed in terms of weekly revenue, downloads, and active users.
Match Masters - PvP Match 3 by Candivore exhibited consistent weekly revenue, reaching around $4K at the end of June and maintaining a stable range between $2.5K and $3.5K throughout the quarter. Weekly downloads were steady, fluctuating between 300 and 360, while weekly active users saw a slight decline from 6K to around 5.5K by the end of September.
Mobile Legends: Bang Bang from Moonton had a varied revenue performance, peaking at approximately $2.2K in mid-September. Weekly downloads remained relatively stable, hovering around the 300-340 mark. Active users, however, experienced a gradual decrease from over 7K at the start of the quarter to slightly above 6K by the end of September.
Supercell's Brawl Stars saw significant fluctuations in its weekly revenue, with a peak of $4.2K in early July and varying between $1K and $2.5K for the rest of the quarter. Weekly downloads ranged from 650 to 1.2K, showing some volatility. Active users started at over 107K and ended at around 90K, illustrating a notable decline over the quarter.
Diablo Immortal by Blizzard Entertainment showed a downward trend in weekly revenue, starting at $1.8K and falling to about $600 by the end of September. Downloads were highest in early August at 2.7K but dropped significantly thereafter. Active users also peaked in early August at over 5K, before decreasing to around 1.3K by the end of the quarter.
Lastly, Solitaire Grand Harvest from Supertreat - A Playtika Studio had relatively stable revenue, peaking at $1.2K in mid-September. Weekly downloads showed a gradual increase, peaking at 131 in mid-September. Active users remained fairly consistent, ranging between 700 and 900 throughout the quarter.
These trends highlight the dynamic nature of the mobile gaming market in Lithuania. For more detailed insights and data, visit Sensor Tower.